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Board and card games for exploring Digital Technologies concepts

This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.

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Game design

This sequence of lessons integrates game design using scratch and a Makey Makey programming board.

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Level Up: Game design

This unit of work is intended to teach years 9–10 students basic programming, using general purpose programming language.

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Questacon Cyber Castle Challenge

Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.

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Sphero Invent a Game

This lesson will explore how to program the Sphero using functions and show the benefits of decomposing the behaviour of the Sphero into functions, instead of writing line by line repeated behaviours. This lesson idea was created by Celia Coffa.

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Learning to loop

Students create algorithms with a condition that tells the computer to repeat a sequence of instructions.

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Roman Times: Eating and entertaining in ancient Rome

Discover a world of ancient Roman entertainment that was, in some respects, remarkably similar to modern times and gruesomely different in others. In this clip, find out about such things as the games children played and the meals they ate. Also explore the types of entertainment they enjoyed at the theatre, Circus Maximus ...

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Invictus Games Sydney 2018 – PDHPE – Stage 4

This module, Sports science and biomechanics in elite and adaptive sports, introduces students to the concept of ‘marginal gains’. At the elite level, athletes and competitors seek to make targeted changes to their performance in order to achieve minor improvements. These marginal gains can be the difference needed to beat ...

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Create your own card game

Grab a deck of cards and a bunch of friends and create your own card game. What sort of rules will you decide on? Get a pen and some paper out and brainstorm some possibilities. You might decide on something like 'If I draw a red card, I get a point' and 'If I draw a black card, you get a point.' What other rules can you ...

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Yulunga: jillora

Spinning balls or tops of various kinds were used as an amusement by Aboriginal people in most parts of Australia and by Torres Strait Islanders. The spin-ball used in the northwest central districts of Queensland was a round ball of about 2 to 3 centimetres in diameter. It was made of lime, ashes, sand, clay and sometimes ...

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Yulunga: birray

Young children in the Bloomfield area of north Queensland played the game of birray (march-fly). It was observed by Walter Roth in the early 1900s. This is a game where a chaser (birray) attempts to tag (touch) other players. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with ...

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Yulunga: wittchim

In Victoria, a corroboree game was played by different groups. Depending on the area it was played in it was called tarratt or wittchim. The game consists of stalking a feather, in imitation of hunting an emu. It is recognised that individuals will hunt in different ways. The Yulunga: Traditional Indigenous Games resource ...

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Yulunga: jinnee ngaman billee billee dabbulgar

The stunt activity of jinnee ngaman billee billee dabbulgar was observed among the Capel district people of southwest Australia. It was usually only after much practice that this trick was able to be performed. This is a stunt of jumping over a line on the ground. It is suitable as a warm-up or ‘challenge’ activity. The ...

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Yulunga: taktyerra

In most parts of Australia the young boys (and sometimes girls) played mock combat games for enjoyment and as a practice for adult life. Toy spears were made from thin, light sticks, or else from grasses, reeds and rushes. The spears were held at their lighter ends and thrown either with the hand or with a toy woomera (throwing ...

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Yulunga: kaidu babu

This is a popular water game that was observed being played at Mabuiag Island in the Torres Strait region, by Margaret Lawrie in the 1960s. This is an underwater swimming game. The object of the game is to see who can swim the longest distance underwater. The Yulunga: Traditional Indigenous Games resource was developed ...

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Yulunga: ngarinbarm

The swimming game of ngarinbarm (turtle) was played by the Jagara (Jagera) people in lagoons around the Brisbane area. Players in a canoe chase and attempt to catch a ngarinbarm. The players who are the turtles swim underwater to avoid capture. The players in the canoe may enter the water to touch the turtles if they are ...

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Yulunga: epoo korio

Epoo korio was a wrestling game of the Kiwai people of Papua and some people in the northern parts of the Torres Strait Island region. This is a team game in which attackers attempt to knock over a mound of sand and defenders try to stop them. The level of physical contact is controlled. The Yulunga: Traditional Indigenous ...

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Yulunga: tjapu tjapu

A ball game was played by the Djinghali people of central Australia. The ball was made of grass tied tightly with string and covered with beeswax. It was kicked in the air and the team that kept it in the air and away from the other team won. Once the ball was kicked off players could not use their hands. This is a team ...

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How times change

This resource is a website supporting teachers and students of the Australian Curriculum: History in Year 1. Includes teacher support, curriculum connections and ready-to-use digital resources about the present, past and future and about differences between their own lives and those of people in the past.

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Food Preservation

Visit our virtual kitchen! There's 10 tricky questions to try and catch students out in the microcosmic world of food preservation. An engaging and fun way to identify and understand some personal hygiene practices.